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1997-10-08
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iF-22 by Interactive Magic version 3.2 7 October, 1997
This patch is split into two files for easier downloading,
iF22_p1a.zip and iF22_p1b.zip. You should run both files to
install the patch. If you did not install the game to the
default directory, you must specify the install directory
when unzipping the files.
Please note: Games saved under the original CD version of iF22
must be converted for use with the patched version of iF-22.
To make them compatible with the iF-22 Patch you need to follow
these steps:
1. If you haven't installed the patch yet, proceed directly to
Step 2. If you've already installed the Patch, uninstall the
entire game and reinstall only the unpatched, original,
version to the same directory. Your saved games remain in
the original install directory and are available to your
newly reinstalled game.
2. Open a DOS window and change directories to the directory in
which you installed iF-22 (For example: cd\i-magic\F22).
3. From the DOS window, type "Set Rick=y" and press <Enter>.
4. From the DOS window, type iF22 and press <Enter>.
5. Resume each saved game you wish to use with the patched
version of iF-22 and re-save them under a different name using
the <Create New Save> option. When you're done exit iF-22.
6. Install the Patch.
7. Close the DOS window and run the game normally from the Start
Menu, a Shortcut, or by double clicking on iF22.exe from the
WIN95 Explorer. All of your altered saved game files now
work in the patched version of the game.
The original version of iF-22 is not compatible
with a network game created by a patched version of iF-22.
If you join a network session created by a different version of
the game one of two messages appears:
"Join request rejected due to version incompatibility" -
The session creator needs to install the latest patch before
hosting the session.
"Join request rejected by %s!" - You need to install the latest
patch before attempting to join the network session.
Please note: We recommend that you do NOT use the "reduced RCS"
option. The original F-22 RCS was increased to make the game more
challenging and fun to play. Enabling the reduced RCS option makes
the game a bit too easy, in our opinion.
Version 3.2 improvements
------------------------
- Allows users to play the Persian Gulf Theater
- Displays clouds at correct heights
Version 3.1 improvements
------------------------
- Random crash bug fixed
- Improved waypoint drag-and-drop
- Improved mission planning grid
Patch 3.0 improvements
------------------------
- Improvements have been made in several areas to increase
the frame rate and decrease hard drive access pauses. The
improvement varies from system to system, but most users
should notice faster gameplay.
- An option to use a more-realistic, reduced, Radar Cross
Section (RCS) of the F-22 was added on the Instant Action
Setup and Create/Edit Pilot screens. If you use it, you'll
be nearly invisible to all radars, so don't be surprised if
no one shoots at you.
- "Request Steers to Home" communication now works properly.
- Escort missions are now evaluated correctly in the debriefing,
giving you credit for escorted planes who survive the mission.
- Aborting some missions no longer generates a successful result.
- Planes will no longer respawn with damage in multiplayer.
- Cannon sound now works when the gun is fired from the keyboard.
- Engine sound no longer drops out after a pause.
- Guided bombs must now be vectored toward the target correctly.
- MIDI music should now play in stereo on all stereo systems.
- View toggle now defaults to "off" to avoid problems with the
hat switch on some joysticks.
- AI planes now explode when they collide with the ground.
- Several colors have been added to the HUD to make it easier to
read.
- Cannon fire is now oriented correctly with the nose of the plane.
- The "white-out" effect has been improved.
- The functioning of digital joysticks in the game has been improved.
- Confirmation is now given for destruction of ground targets.
- The voice responses given by wingmen are now staggered instead of
simultaneous.
- Wingmen will now acknowledge your orders more quickly.
- Wingmen will try to avoid speaking at the same time when
they respond to your commands.
- The game now waits longer for a multiplayer connection to avoid
problems when players take a long time to check in.
- The frontline for cooperative missions in Bosnia has been moved
forward to avoid long flight times to and from the target.
- The maneuverability of AIM-120 AMRAAM's has been greatly improved.